In many cases, it is the dithering created when drawing the various pieces. Some of the other likely comes from the natural scaling what is actually a postage stamp of 64x64 pixels to something that can be seen on screen by folks with non-pristine eyes.
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Why are all the sprites anti-aliased?
In many cases, it is the dithering created when drawing the various pieces. Some of the other likely comes from the natural scaling what is actually a postage stamp of 64x64 pixels to something that can be seen on screen by folks with non-pristine eyes.